Curriculum Aligned School Workshops
At LEGOLAND Discovery Centre Melbourne, we offer a range of engaging and interactive curriculum-aligned workshops designed for students from kindergarten to grade 6. Our workshops are carefully crafted to provide an immersive learning experience that fosters creativity, critical thinking, and problem-solving skills. With different workshops to choose from, our programs cater to a diverse range of learning styles and abilities and are tailored to meet the specific curriculum requirements of each grade level. Whether it's learning about simple motions, exploring push and pull forces, or questioning why forces effect movements, our workshops offer a unique and exciting opportunity for students to discover and learn through the power of play.
NEW Learn and Build Workshops!
Dog Obstacle Course
Describes up, down, under, over, and around through push and pull forces within an obstacle course for dogs.
- Grade Level: K - 1
- Price: $22.00 per student
- Duration: 30-45 minutes
- Subjects Covered: STEM - Science, Technology, Engineering, Mathematics
ACSSU003 - Objects are made of materials that have observable properties.
ACSHE013 - Science involves observing, asking questions about, and describing changes in, objects and events.
ACELY1661 - Create short imaginative and informative texts that show emerging use of appropriate text structure, sentence level grammar, word choice, spelling, punctuation and appropriate multimodal elements, for example illustrations and diagrams.
Push Car Derby
Build spring launcher and a car with a removable brake to explore push and pull forces.
- Grade Level: 2-3
- Price: $22.00 per student
- Duration: 30-45 minutes
- Subjects Covered: STEM - Science, Technology, Engineering, Mathematics
ACSSU018 - Everyday materials can be physically changed in a variety of ways.
ACSIS024 - Pose and respond to questions and make predictions about familiar objects and events.
ACMMG019 - Measure and compare the lengths and capacities of pairs of objects using uniform informal units.
Tightrope Walker
Build a tightrope and help the tightrope walker keep her centre of gravity so that she does not fall.
- Grade Level: 2-3
- Price: $22.00 per student
- Duration: 30-45 minutes
- Subjects Covered: STEM - Science, Technology, Engineering, Mathematics
ACSSU033 - A push or a pull affects how an object moves or changes shape.
ACSIS038 - Participate in guided investigations to explore and answer questions.
ACMNA030 - Solve simple addition and subtraction problems using a range of efficient mental and written strategies.
Sail Car
Build a sail car and explore an invisible push force.
- Grade Level: 2-3
- Price: $22.00 per student
- Duration: 30-45 minutes
- Subjects Covered: STEM - Science, Technology, Engineering, Mathematics
ACSSU033 - A push or a pull affects how an object moves or changes shape.
ACSIS037 - Pose and respond to questions and make predictions about familiar objects and events.
ACMMG019 - Measure and compare the lengths and capacities of pairs of objects using uniform informal units.
Racing Car
Build spring launcher and car and test how different wheel sizes and weight effects speed and distance.
- Grade Level: 4-6
- Price: $22.00 per student
- Duration: 30-45 minutes
- Subjects Covered: STEM - Science, Technology, Engineering, Mathematics
ACSHE050 - Science involves making predictions and describing patterns and relationships.
ACSIS215 - Compare results with predictions, suggesting possible reasons for findings.
ACMMG061 - Measure, order and compare objects using familiar metric units of length, mass and capacity.
Free Throw
Explore the motion of a basketball when scoring a three-point throw.
- Grade Level: 4-6
- Price: $22.00 per student
- Duration: 30-45 minutes
- Subjects Covered: STEM - Science, Technology, Engineering, Mathematics
ACSSU076 - Forces can be exerted by one object on another through direct contact or from a distance.
ACSHE061 - Science involves making predictions and describing patterns and relationships.
ACMMG084 - Use scaled instruments to measure and compare lengths, masses, capacities and temperatures.
Grade K-2 Workshops
DOG OBSTACLE COURSE
This unit will provide your pupils the foundations of forces and motion as they plan and conduct investigations about the cause and effect of push and pull forces. These workshops offer a beginning level of processes to asking and answering questions, data analysis and how to present their ideas.
Grade 2-3 Workshops
PUSH CAR DERBY, TIGHTROPE WALKER, SAIL CAR
This unit will provide your pupils with an understanding of forces and motion as they plan and conduct investigations about the cause and effect of push and pull forces. These workshops will introduce your pupils to the process of asking and answering questions, data analysis and how to present their ideas. They will work towards determining whether their design solutions work as they were intended to change the speed or direction of an object with a push or a pull.
Grade 4-6 Workshops
RACING CAR, FREE THROW
This unit will develop your students' understanding of forces and motion as they engage in and conduct investigations about the effects of balanced and unbalanced forces. They'll investigate the patterns in an object's motion, developing and sharpening their ability to predict future motion. Along the way, they'll develop their collaborative conversation skills as they effectively engage in a range of discussions.
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Our NEW Learn and Play Workshops are now available for 2024 bookings!